Now using memory offsets to calculate transfer block sizes rather than sum of 'sizeof' to ensure word alignment is accounted for
268 lines
7 KiB
C++
268 lines
7 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::solidParticle
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Description
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Simple solid spherical particle class with one-way coupling with the
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continuous phase.
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SourceFiles
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solidParticleI.H
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solidParticle.C
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solidParticleIO.C
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\*---------------------------------------------------------------------------*/
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#ifndef solidParticle_H
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#define solidParticle_H
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#include "particle.H"
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#include "IOstream.H"
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#include "autoPtr.H"
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#include "interpolationCellPoint.H"
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#include "contiguous.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class solidParticleCloud;
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/*---------------------------------------------------------------------------*\
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Class solidParticle Declaration
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\*---------------------------------------------------------------------------*/
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class solidParticle
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:
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public particle
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{
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// Private data
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//- Size in bytes of the fields
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static const std::size_t sizeofFields_;
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//- Diameter
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scalar d_;
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//- Velocity of parcel
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vector U_;
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public:
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friend class Cloud<solidParticle>;
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//- Class used to pass tracking data to the trackToFace function
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class trackingData
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:
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public particle::TrackingData<solidParticleCloud>
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{
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// Interpolators for continuous phase fields
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const interpolationCellPoint<scalar>& rhoInterp_;
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const interpolationCellPoint<vector>& UInterp_;
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const interpolationCellPoint<scalar>& nuInterp_;
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//- Local gravitational or other body-force acceleration
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const vector& g_;
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public:
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// Constructors
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inline trackingData
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(
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solidParticleCloud& spc,
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const interpolationCellPoint<scalar>& rhoInterp,
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const interpolationCellPoint<vector>& UInterp,
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const interpolationCellPoint<scalar>& nuInterp,
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const vector& g
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);
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// Member functions
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inline const interpolationCellPoint<scalar>& rhoInterp() const;
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inline const interpolationCellPoint<vector>& UInterp() const;
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inline const interpolationCellPoint<scalar>& nuInterp() const;
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inline const vector& g() const;
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};
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// Constructors
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//- Construct from components
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inline solidParticle
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(
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const polyMesh& mesh,
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const vector& position,
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const label cellI,
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const label tetFaceI,
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const label tetPtI,
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const scalar d,
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const vector& U
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);
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//- Construct from Istream
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solidParticle
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(
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const polyMesh& mesh,
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Istream& is,
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bool readFields = true
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);
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//- Construct and return a clone
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virtual autoPtr<particle> clone() const
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{
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return autoPtr<particle>(new solidParticle(*this));
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}
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//- Factory class to read-construct particles used for
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// parallel transfer
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class iNew
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{
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const polyMesh& mesh_;
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public:
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iNew(const polyMesh& mesh)
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:
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mesh_(mesh)
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{}
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autoPtr<solidParticle> operator()(Istream& is) const
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{
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return autoPtr<solidParticle>
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(
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new solidParticle(mesh_, is, true)
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);
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}
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};
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// Member Functions
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// Access
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//- Return diameter
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inline scalar d() const;
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//- Return velocity
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inline const vector& U() const;
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// Tracking
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//- Move
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bool move(trackingData&, const scalar);
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// Patch interactions
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//- Overridable function to handle the particle hitting a patch
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// Executed before other patch-hitting functions
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bool hitPatch
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const polyPatch&,
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trackingData& td,
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const label patchI,
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const scalar trackFraction,
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const tetIndices& tetIs
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);
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//- Overridable function to handle the particle hitting a
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// processorPatch
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void hitProcessorPatch
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(
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const processorPolyPatch&,
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trackingData& td
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);
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//- Overridable function to handle the particle hitting a wallPatch
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void hitWallPatch
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const wallPolyPatch&,
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trackingData& td,
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const tetIndices&
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);
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//- Overridable function to handle the particle hitting a polyPatch
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void hitPatch
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(
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const polyPatch&,
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trackingData& td
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);
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//- Transform the physical properties of the particle
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// according to the given transformation tensor
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virtual void transformProperties(const tensor& T);
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//- Transform the physical properties of the particle
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// according to the given separation vector
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virtual void transformProperties(const vector& separation);
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//- The nearest distance to a wall that
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// the particle can be in the n direction
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virtual scalar wallImpactDistance(const vector& n) const;
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// I-O
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static void readFields(Cloud<solidParticle>& c);
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static void writeFields(const Cloud<solidParticle>& c);
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// Ostream Operator
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friend Ostream& operator<<(Ostream&, const solidParticle&);
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};
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template<>
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inline bool contiguous<solidParticle>()
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{
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return true;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "solidParticleI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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