/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.1 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; location "constant"; object physicalProperties; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // epsilon0 epsilon0 [ -1 -3 4 0 0 2 0 ] 8.85419e-12; mobility_f_of_Te true; // mueN constant 0.4; mueNFac 1e-0; mueN csvFile; mueNCoeffs { nHeaderLine 0; // number of header lines refColumn 0; // reference column index componentColumns (1); // component column indices separator " "; // optional (defaults to ",") mergeSeparators yes; // merge multiple separators fileName "mueNv.txt"; // name of csv data file outOfBounds clamp; // optional out-of-bounds handling interpolationScheme linear; // optional interpolation scheme } calculateDe true; // false; // DeN constant 1e25; // DeN csvFile; DeNCoeffs { nHeaderLine 553; // number of header lines refColumn 1; // reference column index componentColumns (4); // component column indices separator " "; // optional (defaults to ",") mergeSeparators yes; // merge multiple separators fileName "bolsig.0-300.transport"; // name of csv data file outOfBounds clamp; // optional out-of-bounds handling interpolationScheme linear; // optional interpolation scheme } TeOfEn constant 300.0; // TeOfEn csvFile; TeOfEnCoeffs { nHeaderLine 553; // number of header lines refColumn 1; // reference column index componentColumns (2); // component column indices separator " "; // optional (defaults to ",") mergeSeparators yes; // merge multiple separators fileName "bolsig.0-300.transport"; // name of csv data file outOfBounds clamp; // optional out-of-bounds handling interpolationScheme linear; // optional interpolation scheme } wallElectronFlux { /* */ TeName "Te"; // wallPatches (); wallPatches (nzLow nzUpp coLow coUpp); wallReflexes (0 0 0 0); } wallIonFluxes { ions ( ); } // ************************************************************************* //