cantera/ext/cvode/include/llnlmath.h
2003-04-14 17:57:48 +00:00

121 lines
5.4 KiB
C
Executable file

/******************************************************************
* *
* File : llnlmath.h *
* Programmers : Scott D. Cohen and Alan C. Hindmarsh @ LLNL *
* Version of : 4 May 1998 *
*----------------------------------------------------------------*
* This is the header file for a C math library. The routines *
* listed here work with the type real as defined in llnltyps.h. *
* To do single precision floating point arithmetic, set the type *
* real to be float. To do double precision arithmetic, set the *
* type real to be double. The default implementations for *
* RPowerR and RSqrt call standard math library functions which *
* do double precision arithmetic. If this is unacceptable when *
* real is float, then the user should re-implement these two *
* routines by calling single precision routines available on *
* his/her machine. *
* *
******************************************************************/
#ifdef __cplusplus /* wrapper to enable C++ usage */
extern "C" {
#endif
#ifndef _llnlmath_h
#define _llnlmath_h
#include "llnltyps.h"
/******************************************************************
* *
* Macros : MIN, MAX, ABS, SQR *
*----------------------------------------------------------------*
* MIN(A, B) returns the minimum of A and B. *
* *
* MAX(A, B) returns the maximum of A and B. *
* *
* ABS(A) returns the absolute value of A. *
* *
* SQR(A) returns the square of A. *
* *
******************************************************************/
#ifndef MIN
#define MIN(A, B) ((A) < (B) ? (A) : (B))
#endif
#ifndef MAX
#define MAX(A, B) ((A) > (B) ? (A) : (B))
#endif
#ifndef ABS
#define ABS(A) ((A < 0) ? -(A) : (A))
#endif
#ifndef SQR
#define SQR(A) ((A) * (A))
#endif
/******************************************************************
* *
* Function : UnitRoundoff *
* Usage : real uround; *
* uround = UnitRoundoff(); *
*----------------------------------------------------------------*
* UnitRoundoff returns the unit roundoff u for real floating *
* point arithmetic, where u is defined to be the smallest *
* positive real such that 1.0 + u != 1.0. *
* *
******************************************************************/
real UnitRoundoff(void);
/******************************************************************
* *
* Function : RPowerI *
* Usage : int exponent; *
* real base, ans; *
* ans = RPowerI(base,exponent); *
*----------------------------------------------------------------*
* RPowerI returns the value base^exponent, where base is a real *
* and exponent is an int. *
* *
******************************************************************/
real RPowerI(real base, int exponent);
/******************************************************************
* *
* Function : RPowerR *
* Usage : real base, exponent, ans; *
* ans = RPowerR(base,exponent); *
*----------------------------------------------------------------*
* RPowerR returns the value base^exponent, where both base and *
* exponent are reals. If base < 0.0, then RPowerR returns 0.0. *
* *
******************************************************************/
real RPowerR(real base, real exponent);
/******************************************************************
* *
* Function : RSqrt *
* Usage : real sqrt_x; *
* sqrt_x = RSqrt(x); *
*----------------------------------------------------------------*
* RSqrt(x) returns the square root of x. If x < 0.0, then RSqrt *
* returns 0.0. *
* *
******************************************************************/
real RSqrt(real x);
#endif
#ifdef __cplusplus
}
#endif