/****************************************************************** * * * File : llnltyps.h * * Programmers : Scott D. Cohen and Alan C. Hindmarsh @ LLNL * * Version of : 4 May 1998 * *----------------------------------------------------------------* * This header file exports three types: real, integer, and boole * * (short for boolean), as well as the constants TRUE and FALSE. * * * * Users should #include "llnltyps.h" in any file that should * * be easily modifiable to work with different real or integer * * types and use the exported names real and integer within such * * a file. The types for real and integer below have been set to * * double and int, respectively. A user should modify these * * type declarations as he/she sees fit. For example, if a user * * wants the work with type float because double precision * * floating point arithmetic is too expensive on the user's * * machine, then the definition below should be changed to: * * * * typedef float real; * * * * Similarly, if a user needs to work with extremely large * * integers (see the system header file for the limits * * on type int and long int on your machine), then the user * * should change the definition below to: * * * * typedef long int integer; * * * * The constants LLNL_FLOAT, LLNL_DOUBLE, LLNL_INT, LLNL_LONG * * indicate the underlying types for real and integer. * * They should be set as follows: * * * * (1) #define LLNL_FLOAT 1 * * #define LLNL_DOUBLE 0 (real is float) * * * * (2) #define LLNL_FLOAT 0 * * #define LLNL_DOUBLE 1 (real is double) * * * * (3) #define LLNL_INT 1 * * #define LLNL_LONG 0 (integer is int) * * * * (4) #define LLNL_INT 0 * * #define LLNL_LONG 1 (integer is long int) * * * * Thus the legal types for real are float and double, while * * the legal types for integer are int and long int. The macro * * RCONST gives a user a convenient way to define real * * constants. To use the real constant 1.0, for example, the * * user should write * * * * #define ONE RCONST(1.0) * * * * If real is double, then RCONST(1.0) expands to 1.0. If real is * * float, then RCONST(1.0) expands to 1.0F. There is never a * * need to explicitly cast 1.0 to (real). * * * ******************************************************************/ #ifdef __cplusplus /* wrapper to enable C++ usage */ extern "C" { #endif #ifndef _llnltyps_h #define _llnltyps_h /****************************************************************** * * * Types : real, integer * *----------------------------------------------------------------* * The types real and integer are currently set to double and * * int, respectively. See the documentation at the top for * * usage details and a description of associated constants and * * macros. * * * ******************************************************************/ typedef double real; //typedef long int integer; typedef int integer; #define LLNL_FLOAT 0 #define LLNL_DOUBLE 1 #define LLNL_INT 1 #define LLNL_LONG 0 #if LLNL_FLOAT #define RCONST(x) x##F #elif LLNL_DOUBLE #define RCONST(x) x #endif /****************************************************************** * * * Type : boole * * Constants : FALSE, TRUE * *----------------------------------------------------------------* * ANSI C does not have a built-in boolean type. Below is the * * definition for a new type boole. The advantage of using the * * name boole (instead of int) is an increase in code readability.* * It allows the programmer to make a distinction between int and * * boolean data. Variables of type boole are intended to have only* * the two values FALSE and TRUE which are defined below to be * * equal to 0 and 1, respectively. * * * ******************************************************************/ #ifndef boole #define boole int #endif #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE 1 #endif #endif #ifdef __cplusplus } #endif