[1D] Remove redundant Domain1D::setGrid function
This is a duplicate of Domain1D::setupGrid.
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2 changed files with 0 additions and 11 deletions
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@ -576,8 +576,6 @@ public:
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//! called to set up initial grid, and after grid refinement
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virtual void setupGrid(size_t n, const doublereal* z);
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void setGrid(size_t n, const doublereal* z);
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/**
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* Writes some or all initial solution values into the global
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* solution array, beginning at the location pointed to by
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@ -429,13 +429,4 @@ void OneDim::save(const std::string& fname, std::string id,
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writelog("Solution saved to file "+fname+" as solution "+id+".\n", loglevel);
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}
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void Domain1D::setGrid(size_t n, const doublereal* z)
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{
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m_z.resize(n);
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m_points = n;
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for (size_t j = 0; j < m_points; j++) {
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m_z[j] = z[j];
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}
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}
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}
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