OpenFOAM-5.x/applications/utilities/mesh/generation/blockMesh/blockMesh.C
Henry Weller f5be4b05a5 blockMesh: New experimental support for projecting block face point to geometric surfaces
For example, to mesh a sphere with a single block the geometry is defined in the
blockMeshDict as a searchableSurface:

    geometry
    {
        sphere
        {
            type searchableSphere;
            centre (0 0 0);
            radius 1;
        }
    }

The vertices, block topology and curved edges are defined in the usual
way, for example

    v 0.5773502;
    mv -0.5773502;

    a 0.7071067;
    ma -0.7071067;

    vertices
    (
        ($mv $mv $mv)
        ( $v $mv $mv)
        ( $v  $v $mv)
        ($mv  $v $mv)
        ($mv $mv  $v)
        ( $v $mv  $v)
        ( $v  $v  $v)
        ($mv  $v  $v)
    );

    blocks
    (
        hex (0 1 2 3 4 5 6 7) (10 10 10) simpleGrading (1 1 1)
    );

    edges
    (
        arc 0 1 (0 $ma $ma)
        arc 2 3 (0 $a $ma)
        arc 6 7 (0 $a $a)
        arc 4 5 (0 $ma $a)

        arc 0 3 ($ma 0 $ma)
        arc 1 2 ($a 0 $ma)
        arc 5 6 ($a 0 $a)
        arc 4 7 ($ma 0 $a)

        arc 0 4 ($ma $ma 0)
        arc 1 5 ($a $ma 0)
        arc 2 6 ($a $a 0)
        arc 3 7 ($ma $a 0)
    );

which will produce a mesh in which the block edges conform to the sphere
but the faces of the block lie somewhere between the original cube and
the spherical surface which is a consequence of the edge-based
transfinite interpolation.

Now the projection of the block faces to the geometry specified above
can also be specified:

    faces
    (
        project (0 4 7 3) sphere
        project (2 6 5 1) sphere
        project (1 5 4 0) sphere
        project (3 7 6 2) sphere
        project (0 3 2 1) sphere
        project (4 5 6 7) sphere
    );

which produces a mesh that actually conforms to the sphere.

See OpenFOAM-dev/tutorials/mesh/blockMesh/sphere

This functionality is experimental and will undergo further development
and generalization in the future to support more complex surfaces,
feature edge specification and extraction etc.  Please get involved if
you would like to see blockMesh become a more flexible block-structured
mesher.

Henry G. Weller, CFD Direct.
2016-10-13 15:05:24 +01:00

398 lines
10 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
blockMesh
Description
A multi-block mesh generator.
Uses the block mesh description found in
- \c system/blockMeshDict
- \c system/\<region\>/blockMeshDict
- \c constant/polyMesh/blockMeshDict
- \c constant/\<region\>/polyMesh/blockMeshDict
Usage
\b blockMesh [OPTION]
Options:
- \par -blockTopology
Write the topology as a set of edges in OBJ format.
- \par -region \<name\>
Specify an alternative mesh region.
- \par -dict \<filename\>
Specify alternative dictionary for the block mesh description.
\*---------------------------------------------------------------------------*/
#include "Time.H"
#include "IOdictionary.H"
#include "IOPtrList.H"
#include "blockMesh.H"
#include "attachPolyTopoChanger.H"
#include "emptyPolyPatch.H"
#include "cellSet.H"
#include "argList.H"
#include "OSspecific.H"
#include "OFstream.H"
#include "Pair.H"
#include "slidingInterface.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::noParallel();
argList::addBoolOption
(
"blockTopology",
"write block edges and centres as .obj files"
);
argList::addOption
(
"dict",
"file",
"specify alternative dictionary for the blockMesh description"
);
argList::addNote
(
"Block description\n"
"\n"
" For a given block, the correspondence between the ordering of\n"
" vertex labels and face labels is shown below.\n"
" For vertex numbering in the sequence 0 to 7 (block, centre):\n"
" faces 0 (f0) and 1 are left and right, respectively;\n"
" faces 2 and 3 are bottom and top;\n"
" and faces 4 and 5 are front the back:\n"
"\n"
" 4 ---- 5\n"
" f3 |\\ |\\ f5\n"
" | | 7 ---- 6 \\\n"
" | 0 |--- 1 | \\\n"
" | \\| \\| f4\n"
" f2 3 ---- 2\n"
"\n"
" f0 ----- f1\n"
);
#include "addRegionOption.H"
#include "setRootCase.H"
#include "createTime.H"
const word dictName("blockMeshDict");
word regionName;
word regionPath;
// Check if the region is specified otherwise mesh the default region
if (args.optionReadIfPresent("region", regionName, polyMesh::defaultRegion))
{
Info<< nl << "Generating mesh for region " << regionName << endl;
regionPath = regionName;
}
// Search for the appropriate blockMesh dictionary....
fileName dictPath;
// Check if the dictionary is specified on the command-line
if (args.optionFound("dict"))
{
dictPath = args["dict"];
dictPath =
(
isDir(dictPath)
? dictPath/dictName
: dictPath
);
}
// Check if dictionary is present in the constant directory
else if
(
exists
(
runTime.path()/runTime.constant()
/regionPath/polyMesh::meshSubDir/dictName
)
)
{
dictPath =
runTime.constant()
/regionPath/polyMesh::meshSubDir/dictName;
}
// Otherwise assume the dictionary is present in the system directory
else
{
dictPath = runTime.system()/regionPath/dictName;
}
IOobject meshDictIO
(
dictPath,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
);
if (!meshDictIO.headerOk())
{
FatalErrorInFunction
<< meshDictIO.objectPath()
<< nl
<< exit(FatalError);
}
Info<< "Creating block mesh from\n "
<< meshDictIO.objectPath() << endl;
IOdictionary meshDict(meshDictIO);
blockMesh blocks(meshDict, regionName);
if (args.optionFound("blockTopology"))
{
// Write mesh as edges.
{
fileName objMeshFile("blockTopology.obj");
OFstream str(runTime.path()/objMeshFile);
Info<< nl << "Dumping block structure as Lightwave obj format"
<< " to " << objMeshFile << endl;
blocks.writeTopology(str);
}
// Write centres of blocks
{
fileName objCcFile("blockCentres.obj");
OFstream str(runTime.path()/objCcFile);
Info<< nl << "Dumping block centres as Lightwave obj format"
<< " to " << objCcFile << endl;
const polyMesh& topo = blocks.topology();
const pointField& cellCentres = topo.cellCentres();
forAll(cellCentres, celli)
{
//point cc = b.blockShape().centre(b.points());
const point& cc = cellCentres[celli];
str << "v " << cc.x() << ' ' << cc.y() << ' ' << cc.z() << nl;
}
}
Info<< nl << "end" << endl;
return 0;
}
Info<< nl << "Creating polyMesh from blockMesh" << endl;
word defaultFacesName = "defaultFaces";
word defaultFacesType = emptyPolyPatch::typeName;
polyMesh mesh
(
IOobject
(
regionName,
runTime.constant(),
runTime
),
xferCopy(blocks.points()), // could we re-use space?
blocks.cells(),
blocks.patches(),
blocks.patchNames(),
blocks.patchDicts(),
defaultFacesName,
defaultFacesType
);
// Read in a list of dictionaries for the merge patch pairs
if (meshDict.found("mergePatchPairs"))
{
List<Pair<word>> mergePatchPairs
(
meshDict.lookup("mergePatchPairs")
);
#include "mergePatchPairs.H"
}
else
{
Info<< nl << "There are no merge patch pairs edges" << endl;
}
// Set any cellZones (note: cell labelling unaffected by above
// mergePatchPairs)
label nZones = blocks.numZonedBlocks();
if (nZones > 0)
{
Info<< nl << "Adding cell zones" << endl;
// Map from zoneName to cellZone index
HashTable<label> zoneMap(nZones);
// Cells per zone.
List<DynamicList<label>> zoneCells(nZones);
// Running cell counter
label celli = 0;
// Largest zone so far
label freeZoneI = 0;
forAll(blocks, blockI)
{
const block& b = blocks[blockI];
const List<FixedList<label, 8>> blockCells = b.cells();
const word& zoneName = b.zoneName();
if (zoneName.size())
{
HashTable<label>::const_iterator iter = zoneMap.find(zoneName);
label zoneI;
if (iter == zoneMap.end())
{
zoneI = freeZoneI++;
Info<< " " << zoneI << '\t' << zoneName << endl;
zoneMap.insert(zoneName, zoneI);
}
else
{
zoneI = iter();
}
forAll(blockCells, i)
{
zoneCells[zoneI].append(celli++);
}
}
else
{
celli += b.cells().size();
}
}
List<cellZone*> cz(zoneMap.size());
Info<< nl << "Writing cell zones as cellSets" << endl;
forAllConstIter(HashTable<label>, zoneMap, iter)
{
label zoneI = iter();
cz[zoneI] = new cellZone
(
iter.key(),
zoneCells[zoneI].shrink(),
zoneI,
mesh.cellZones()
);
// Write as cellSet for ease of processing
cellSet cset(mesh, iter.key(), zoneCells[zoneI].shrink());
cset.write();
}
mesh.pointZones().setSize(0);
mesh.faceZones().setSize(0);
mesh.cellZones().setSize(0);
mesh.addZones(List<pointZone*>(0), List<faceZone*>(0), cz);
}
// Set the precision of the points data to 10
IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
Info<< nl << "Writing polyMesh" << endl;
mesh.removeFiles();
if (!mesh.write())
{
FatalErrorInFunction
<< "Failed writing polyMesh."
<< exit(FatalError);
}
//
// write some information
//
{
const polyPatchList& patches = mesh.boundaryMesh();
Info<< "----------------" << nl
<< "Mesh Information" << nl
<< "----------------" << nl
<< " " << "boundingBox: " << boundBox(mesh.points()) << nl
<< " " << "nPoints: " << mesh.nPoints() << nl
<< " " << "nCells: " << mesh.nCells() << nl
<< " " << "nFaces: " << mesh.nFaces() << nl
<< " " << "nInternalFaces: " << mesh.nInternalFaces() << nl;
Info<< "----------------" << nl
<< "Patches" << nl
<< "----------------" << nl;
forAll(patches, patchi)
{
const polyPatch& p = patches[patchi];
Info<< " " << "patch " << patchi
<< " (start: " << p.start()
<< " size: " << p.size()
<< ") name: " << p.name()
<< nl;
}
}
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //