/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2016 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::dynamicMotionSolverListFvMesh Description Foam::dynamicMotionSolverListFvMesh SourceFiles dynamicMotionSolverListFvMesh.C \*---------------------------------------------------------------------------*/ #ifndef dynamicMotionSolverListFvMesh_H #define dynamicMotionSolverListFvMesh_H #include "dynamicFvMesh.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class motionSolver; /*---------------------------------------------------------------------------*\ Class dynamicMotionSolverListFvMesh Declaration \*---------------------------------------------------------------------------*/ class dynamicMotionSolverListFvMesh : public dynamicFvMesh { // Private data PtrList motionSolvers_; // Private Member Functions //- Disallow default bitwise copy construct dynamicMotionSolverListFvMesh(const dynamicMotionSolverListFvMesh&); //- Disallow default bitwise assignment void operator=(const dynamicMotionSolverListFvMesh&); public: //- Runtime type information TypeName("dynamicMotionSolverListFvMesh"); // Constructors //- Construct from IOobject dynamicMotionSolverListFvMesh(const IOobject& io); //- Destructor ~dynamicMotionSolverListFvMesh(); // Member Functions //- Dummy update function which does not change the mesh virtual bool update(); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //