/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::treeDataPoint Description Holds (reference to) pointField. Encapsulation of data needed for octree searches. Used for searching for nearest point. No bounding boxes around points. Only overlaps and calcNearest are implemented, rest makes little sense. Optionally works on subset of points. SourceFiles treeDataPoint.C \*---------------------------------------------------------------------------*/ #ifndef treeDataPoint_H #define treeDataPoint_H #include "pointField.H" #include "treeBoundBox.H" #include "linePointRef.H" #include "volumeType.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes template class indexedOctree; /*---------------------------------------------------------------------------*\ Class treeDataPoint Declaration \*---------------------------------------------------------------------------*/ class treeDataPoint { // Private data const pointField& points_; //- Subset of points to work on (or empty) const labelList pointLabels_; const bool useSubset_; public: class findNearestOp { const indexedOctree& tree_; public: findNearestOp(const indexedOctree& tree); void operator() ( const labelUList& indices, const point& sample, scalar& nearestDistSqr, label& minIndex, point& nearestPoint ) const; void operator() ( const labelUList& indices, const linePointRef& ln, treeBoundBox& tightest, label& minIndex, point& linePoint, point& nearestPoint ) const; }; class findIntersectOp { public: findIntersectOp(const indexedOctree& tree); //- Calculate intersection of triangle with ray. Sets result // accordingly bool operator() ( const label index, const point& start, const point& end, point& intersectionPoint ) const; }; // Declare name of the class and its debug switch ClassName("treeDataPoint"); // Constructors //- Construct from pointField. Holds reference! treeDataPoint(const pointField&); //- Construct from subset of pointField. Holds reference! treeDataPoint(const pointField&, const labelList&); // Member Functions // Access inline label size() const { return ( useSubset_ ? pointLabels_.size() : points_.size() ); } inline const labelList& pointLabels() const { return pointLabels_; } const pointField& points() const { return points_; } bool useSubset() const { return useSubset_; } //- Get representative point cloud for all shapes inside // (one point per shape) pointField shapePoints() const; // Search //- Get type (inside,outside,mixed,unknown) of point w.r.t. surface. // Only makes sense for closed surfaces. volumeType getVolumeType ( const indexedOctree&, const point& ) const; //- Does (bb of) shape at index overlap bb bool overlaps ( const label index, const treeBoundBox& sampleBb ) const; //- Does shape at index overlap the sphere bool overlaps ( const label index, const point& centre, const scalar radiusSqr ) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //