vtkPV?FoamMeshVolume: Corrected conversion of tetWedge to VTK_WEDGE

Thanks to Bruno Santos for analysing and fixing this
Resolves bug-report http://www.openfoam.org/mantisbt/view.php?id=1633
This commit is contained in:
Henry 2015-03-29 20:17:45 +01:00
parent 934502ee08
commit e199a0fbf6
2 changed files with 6 additions and 6 deletions

View file

@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | \\ / O peration |
\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation \\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -221,14 +221,14 @@ vtkUnstructuredGrid* Foam::vtkPV3Foam::volumeVTKMesh
} }
else if (cellModel == tetWedge) else if (cellModel == tetWedge)
{ {
// Treat as squeezed prism // Treat as squeezed prism (VTK_WEDGE)
nodeIds[0] = cellShape[0]; nodeIds[0] = cellShape[0];
nodeIds[1] = cellShape[2]; nodeIds[1] = cellShape[2];
nodeIds[2] = cellShape[1]; nodeIds[2] = cellShape[1];
nodeIds[3] = cellShape[3]; nodeIds[3] = cellShape[3];
nodeIds[4] = cellShape[4]; nodeIds[4] = cellShape[4];
nodeIds[5] = cellShape[4]; nodeIds[5] = cellShape[3];
vtkmesh->InsertNextCell vtkmesh->InsertNextCell
( (

View file

@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | \\ / O peration |
\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation \\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -221,14 +221,14 @@ vtkUnstructuredGrid* Foam::vtkPV4Foam::volumeVTKMesh
} }
else if (cellModel == tetWedge) else if (cellModel == tetWedge)
{ {
// Treat as squeezed prism // Treat as squeezed prism (VTK_WEDGE)
nodeIds[0] = cellShape[0]; nodeIds[0] = cellShape[0];
nodeIds[1] = cellShape[2]; nodeIds[1] = cellShape[2];
nodeIds[2] = cellShape[1]; nodeIds[2] = cellShape[1];
nodeIds[3] = cellShape[3]; nodeIds[3] = cellShape[3];
nodeIds[4] = cellShape[4]; nodeIds[4] = cellShape[4];
nodeIds[5] = cellShape[4]; nodeIds[5] = cellShape[3];
vtkmesh->InsertNextCell vtkmesh->InsertNextCell
( (