355 lines
10 KiB
C
355 lines
10 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "fvMeshTools.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Adds patch if not yet there. Returns patchID.
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Foam::label Foam::fvMeshTools::addPatch
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(
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fvMesh& mesh,
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const polyPatch& patch,
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const dictionary& patchFieldDict,
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const word& defaultPatchFieldType,
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const bool validBoundary
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)
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{
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polyBoundaryMesh& polyPatches =
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const_cast<polyBoundaryMesh&>(mesh.boundaryMesh());
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label patchI = polyPatches.findPatchID(patch.name());
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if (patchI != -1)
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{
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// Already there
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return patchI;
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}
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// Append at end unless there are processor patches
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label insertPatchI = polyPatches.size();
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label startFaceI = mesh.nFaces();
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if (!isA<processorPolyPatch>(patch))
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{
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forAll(polyPatches, patchI)
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{
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const polyPatch& pp = polyPatches[patchI];
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if (isA<processorPolyPatch>(pp))
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{
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insertPatchI = patchI;
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startFaceI = pp.start();
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break;
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}
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}
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}
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// Below is all quite a hack. Feel free to change once there is a better
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// mechanism to insert and reorder patches.
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// Clear local fields and e.g. polyMesh parallelInfo.
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mesh.clearOut();
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label sz = polyPatches.size();
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fvBoundaryMesh& fvPatches = const_cast<fvBoundaryMesh&>(mesh.boundary());
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// Add polyPatch at the end
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polyPatches.setSize(sz+1);
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polyPatches.set
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(
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sz,
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patch.clone
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(
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polyPatches,
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insertPatchI, //index
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0, //size
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startFaceI //start
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)
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);
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fvPatches.setSize(sz+1);
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fvPatches.set
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(
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sz,
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fvPatch::New
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(
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polyPatches[sz], // point to newly added polyPatch
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mesh.boundary()
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)
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);
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addPatchFields<volScalarField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<scalar>::zero
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);
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addPatchFields<volVectorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<vector>::zero
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);
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addPatchFields<volSphericalTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<sphericalTensor>::zero
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);
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addPatchFields<volSymmTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<symmTensor>::zero
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);
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addPatchFields<volTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<tensor>::zero
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);
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// Surface fields
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addPatchFields<surfaceScalarField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<scalar>::zero
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);
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addPatchFields<surfaceVectorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<vector>::zero
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);
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addPatchFields<surfaceSphericalTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<sphericalTensor>::zero
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);
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addPatchFields<surfaceSymmTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<symmTensor>::zero
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);
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addPatchFields<surfaceTensorField>
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(
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mesh,
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patchFieldDict,
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defaultPatchFieldType,
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pTraits<tensor>::zero
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);
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// Create reordering list
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// patches before insert position stay as is
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labelList oldToNew(sz+1);
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for (label i = 0; i < insertPatchI; i++)
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{
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oldToNew[i] = i;
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}
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// patches after insert position move one up
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for (label i = insertPatchI; i < sz; i++)
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{
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oldToNew[i] = i+1;
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}
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// appended patch gets moved to insert position
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oldToNew[sz] = insertPatchI;
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// Shuffle into place
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polyPatches.reorder(oldToNew, validBoundary);
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fvPatches.reorder(oldToNew);
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reorderPatchFields<volScalarField>(mesh, oldToNew);
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reorderPatchFields<volVectorField>(mesh, oldToNew);
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reorderPatchFields<volSphericalTensorField>(mesh, oldToNew);
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reorderPatchFields<volSymmTensorField>(mesh, oldToNew);
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reorderPatchFields<volTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceScalarField>(mesh, oldToNew);
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reorderPatchFields<surfaceVectorField>(mesh, oldToNew);
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reorderPatchFields<surfaceSphericalTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceSymmTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceTensorField>(mesh, oldToNew);
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return insertPatchI;
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}
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void Foam::fvMeshTools::setPatchFields
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(
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fvMesh& mesh,
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const label patchI,
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const dictionary& patchFieldDict
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)
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{
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setPatchFields<volScalarField>(mesh, patchI, patchFieldDict);
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setPatchFields<volVectorField>(mesh, patchI, patchFieldDict);
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setPatchFields<volSphericalTensorField>(mesh, patchI, patchFieldDict);
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setPatchFields<volSymmTensorField>(mesh, patchI, patchFieldDict);
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setPatchFields<volTensorField>(mesh, patchI, patchFieldDict);
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setPatchFields<surfaceScalarField>(mesh, patchI, patchFieldDict);
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setPatchFields<surfaceVectorField>(mesh, patchI, patchFieldDict);
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setPatchFields<surfaceSphericalTensorField>
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(
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mesh,
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patchI,
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patchFieldDict
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);
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setPatchFields<surfaceSymmTensorField>(mesh, patchI, patchFieldDict);
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setPatchFields<surfaceTensorField>(mesh, patchI, patchFieldDict);
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}
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void Foam::fvMeshTools::zeroPatchFields(fvMesh& mesh, const label patchI)
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{
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setPatchFields<volScalarField>(mesh, patchI, pTraits<scalar>::zero);
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setPatchFields<volVectorField>(mesh, patchI, pTraits<vector>::zero);
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setPatchFields<volSphericalTensorField>
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(
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mesh,
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patchI,
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pTraits<sphericalTensor>::zero
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);
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setPatchFields<volSymmTensorField>
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(
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mesh,
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patchI,
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pTraits<symmTensor>::zero
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);
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setPatchFields<volTensorField>(mesh, patchI, pTraits<tensor>::zero);
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setPatchFields<surfaceScalarField>(mesh, patchI, pTraits<scalar>::zero);
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setPatchFields<surfaceVectorField>(mesh, patchI, pTraits<vector>::zero);
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setPatchFields<surfaceSphericalTensorField>
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(
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mesh,
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patchI,
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pTraits<sphericalTensor>::zero
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);
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setPatchFields<surfaceSymmTensorField>
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(
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mesh,
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patchI,
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pTraits<symmTensor>::zero
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);
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setPatchFields<surfaceTensorField>(mesh, patchI, pTraits<tensor>::zero);
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}
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// Deletes last patch
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void Foam::fvMeshTools::trimPatches(fvMesh& mesh, const label nPatches)
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{
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// Clear local fields and e.g. polyMesh globalMeshData.
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mesh.clearOut();
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polyBoundaryMesh& polyPatches =
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const_cast<polyBoundaryMesh&>(mesh.boundaryMesh());
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fvBoundaryMesh& fvPatches = const_cast<fvBoundaryMesh&>(mesh.boundary());
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if (polyPatches.empty())
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{
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FatalErrorIn("fvMeshTools::trimPatches(fvMesh&, const label)")
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<< "No patches in mesh"
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<< abort(FatalError);
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}
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label nFaces = 0;
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for (label patchI = nPatches; patchI < polyPatches.size(); patchI++)
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{
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nFaces += polyPatches[patchI].size();
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}
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reduce(nFaces, sumOp<label>());
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if (nFaces)
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{
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FatalErrorIn("fvMeshTools::trimPatches(fvMesh&, const label)")
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<< "There are still " << nFaces
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<< " faces in " << polyPatches.size()-nPatches
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<< " patches to be deleted" << abort(FatalError);
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}
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// Remove actual patches
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polyPatches.setSize(nPatches);
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fvPatches.setSize(nPatches);
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trimPatchFields<volScalarField>(mesh, nPatches);
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trimPatchFields<volVectorField>(mesh, nPatches);
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trimPatchFields<volSphericalTensorField>(mesh, nPatches);
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trimPatchFields<volSymmTensorField>(mesh, nPatches);
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trimPatchFields<volTensorField>(mesh, nPatches);
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trimPatchFields<surfaceScalarField>(mesh, nPatches);
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trimPatchFields<surfaceVectorField>(mesh, nPatches);
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trimPatchFields<surfaceSphericalTensorField>(mesh, nPatches);
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trimPatchFields<surfaceSymmTensorField>(mesh, nPatches);
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trimPatchFields<surfaceTensorField>(mesh, nPatches);
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}
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void Foam::fvMeshTools::reorderPatches
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(
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fvMesh& mesh,
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const labelList& oldToNew,
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const label nNewPatches,
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const bool validBoundary
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)
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{
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polyBoundaryMesh& polyPatches =
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const_cast<polyBoundaryMesh&>(mesh.boundaryMesh());
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fvBoundaryMesh& fvPatches = const_cast<fvBoundaryMesh&>(mesh.boundary());
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// Shuffle into place
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polyPatches.reorder(oldToNew, validBoundary);
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fvPatches.reorder(oldToNew);
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reorderPatchFields<volScalarField>(mesh, oldToNew);
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reorderPatchFields<volVectorField>(mesh, oldToNew);
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reorderPatchFields<volSphericalTensorField>(mesh, oldToNew);
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reorderPatchFields<volSymmTensorField>(mesh, oldToNew);
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reorderPatchFields<volTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceScalarField>(mesh, oldToNew);
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reorderPatchFields<surfaceVectorField>(mesh, oldToNew);
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reorderPatchFields<surfaceSphericalTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceSymmTensorField>(mesh, oldToNew);
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reorderPatchFields<surfaceTensorField>(mesh, oldToNew);
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// Remove last.
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trimPatches(mesh, nNewPatches);
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}
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// ************************************************************************* //
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