This resolves a whole range of issues and work-arounds with earlier releases. This version of icpc is more or less compatible with the latest gcc and clang compilers and only required one hack to avoid warnings from PackedBoolList.H.
145 lines
3.9 KiB
C++
145 lines
3.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::tmp
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Description
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A class for managing temporary objects
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SourceFiles
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tmpI.H
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\*---------------------------------------------------------------------------*/
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#ifndef tmp_H
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#define tmp_H
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#include "refCount.H"
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#include <cstddef>
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class tmp Declaration
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\*---------------------------------------------------------------------------*/
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template<class T>
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class tmp
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{
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// Private data
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//- Flag for whether object is a temporary or a constant object
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bool isTmp_;
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//- Pointer to temporary object
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mutable T* ptr_;
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//- Const reference to constant object
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const T& ref_;
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public:
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// Constructors
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//- Store object pointer
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inline explicit tmp(T* = 0);
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//- Store object const reference
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inline tmp(const T&);
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//- Construct copy and increment reference count
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inline tmp(const tmp<T>&);
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//- Construct copy transferring content of temporary if required
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inline tmp(const tmp<T>&, bool allowTransfer);
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//- Destructor, delete object when reference count == 0
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inline ~tmp();
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// Member Functions
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// Access
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//- Return true if this is really a temporary object
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inline bool isTmp() const;
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//- Return true if this temporary object empty,
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// ie, a temporary without allocation
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inline bool empty() const;
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//- Is this temporary object valid,
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// ie, it is a reference or a temporary that has been allocated
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inline bool valid() const;
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// Edit
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//- Return tmp pointer for reuse
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inline T* ptr() const;
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//- If object pointer points to valid object:
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// delete object and set pointer to NULL
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inline void clear() const;
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// Member operators
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//- Dereference operator
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inline T& operator()();
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//- Const dereference operator
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inline const T& operator()() const;
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//- Const cast to the underlying type reference
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inline operator const T&() const;
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//- Return object pointer
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inline T* operator->();
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//- Return const object pointer
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inline const T* operator->() const;
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//- Assignment operator
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inline void operator=(const tmp<T>&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "tmpI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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