OpenFOAM-4.x/src/OpenFOAM/meshes/primitiveMesh/PatchTools/PatchToolsSortPoints.C
Henry Weller cc99b65d77 src/OpenFOAM: Update ...IOErrorIn -> ...IOErrorInFunction
Avoids the clutter and maintenance effort associated with providing the
function signature string.
2015-11-10 21:13:04 +00:00

154 lines
4.4 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "PatchTools.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
Foam::labelListList
Foam::PatchTools::sortedPointEdges
(
const PrimitivePatch<Face, FaceList, PointField, PointType>& p
)
{
// Now order the edges of each point according to whether they share a
// face
const labelListList& pointEdges = p.pointEdges();
const edgeList& edges = p.edges();
const labelListList& edgeFaces = p.edgeFaces();
const labelListList& faceEdges = p.faceEdges();
// create the lists for the various results. (resized on completion)
labelListList sortedPointEdges(pointEdges);
DynamicList<label> newEdgeList;
forAll(pointEdges, pointI)
{
const labelList& pEdges = pointEdges[pointI];
label nPointEdges = pEdges.size();
label edgeI = pEdges[0];
label prevFaceI = edgeFaces[edgeI][0];
newEdgeList.clear();
newEdgeList.setCapacity(nPointEdges);
label nVisitedEdges = 0;
do
{
newEdgeList.append(edgeI);
// Cross edge to next face
const labelList& eFaces = edgeFaces[edgeI];
if (eFaces.size() != 2)
{
break;
}
label faceI = eFaces[0];
if (faceI == prevFaceI)
{
faceI = eFaces[1];
}
// Cross face to next edge
const labelList& fEdges = faceEdges[faceI];
forAll(fEdges, feI)
{
const label nextEdgeI = fEdges[feI];
const edge& nextEdge = edges[nextEdgeI];
if
(
nextEdgeI != edgeI
&& (nextEdge.start() == pointI || nextEdge.end() == pointI)
)
{
edgeI = nextEdgeI;
break;
}
}
prevFaceI = faceI;
nVisitedEdges++;
if (nVisitedEdges > nPointEdges)
{
WarningInFunction
<< "Unable to order pointEdges as the face connections "
<< "are not circular" << nl
<< " Original pointEdges = " << pEdges << nl
<< " New pointEdges = " << newEdgeList
<< endl;
newEdgeList = pEdges;
break;
}
} while (edgeI != pEdges[0]);
if (newEdgeList.size() == nPointEdges)
{
forAll(pEdges, eI)
{
if (findIndex(newEdgeList, pEdges[eI]) == -1)
{
WarningInFunction
<< "Cannot find all original edges in the new list"
<< nl
<< " Original pointEdges = " << pEdges << nl
<< " New pointEdges = " << newEdgeList
<< endl;
newEdgeList = pEdges;
break;
}
}
sortedPointEdges[pointI] = newEdgeList;
}
}
return sortedPointEdges;
}
// ************************************************************************* //