OpenFOAM-4.x/src/dynamicMesh/extrudePatchMesh/extrudePatchMesh.H
2016-03-14 11:00:24 +00:00

199 lines
4.9 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::extrudePatchMesh
Description
Mesh at a patch created on the fly. The following entry should be used
on the field boundary dictionary:
Example:
\verbatim
// New Shell mesh data
extrudeModel linearNormal;
linearNormalCoeffs
{
thickness 40e-6;
}
nLayers 50;
expansionRatio 1;
columnCells true;
// Patch information
bottomCoeffs
{
name "bottom";
type mappedWall;
sampleMode nearestPatchFace;
samplePatch fixedWalls;
offsetMode uniform;
offset (0 0 0);
}
topCoeffs
{
name "top";
type patch;
}
sideCoeffs
{
name "side";
type empty;
}
\endverbatim
\*---------------------------------------------------------------------------*/
#ifndef extrudePatchMesh_H
#define extrudePatchMesh_H
#include "extrudeModel.H"
#include "autoPtr.H"
#include "fvMesh.H"
#include "Time.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
/*---------------------------------------------------------------------------*\
Class extrudePatchMesh Declaration
\*---------------------------------------------------------------------------*/
class extrudePatchMesh
:
public fvMesh
{
private:
// Private data
//- Enumeration of patch IDs
enum patchID
{
bottomPatchID,
topPatchID,
sidePatchID
};
//- Const reference to the patch from which this mesh is extruded
const polyPatch& extrudedPatch_;
//- Model dictionary
dictionary dict_;
// Private member functions
//- Extrude mesh using polyPatches
void extrudeMesh(const List<polyPatch*>& regionPatches);
public:
//- Runtime type information
TypeName("extrudePatchMesh");
// Constructors
//- Construct from mesh, patch and dictionary
extrudePatchMesh
(
const fvMesh&,
const fvPatch&,
const dictionary&,
const word
);
//- Construct from mesh, patch, dictionary and new mesh
// polyPatch information
extrudePatchMesh
(
const fvMesh&,
const fvPatch&,
const dictionary&,
const word,
const List<polyPatch*>& polyPatches
);
//- Destructor
virtual ~extrudePatchMesh();
// Member functions
// Access functions
//- Return region mesh
const fvMesh& regionMesh() const
{
return *this;
}
//- Return bottom patch
const polyPatch& bottomPatch() const
{
return this->boundaryMesh()[bottomPatchID];
}
//- Return top patch
const polyPatch& topPatch() const
{
return this->boundaryMesh()[topPatchID];
}
//- Return sides patch
const polyPatch& sidesPatch() const
{
return this->boundaryMesh()[sidePatchID];
}
//- Return extruded patch
const polyPatch& extrudedPatch() const
{
return extrudedPatch_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //