/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::pyrMatcher Description A cellMatcher for pyr cells See also cellMatcher SourceFiles pyrMatcher.C \*---------------------------------------------------------------------------*/ #ifndef pyrMatcher_H #define pyrMatcher_H #include "cellMatcher.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class pyrMatcher Declaration \*---------------------------------------------------------------------------*/ class pyrMatcher : public cellMatcher { // Static data members //- Constants for this shape static const label vertPerCell; static const label facePerCell; static const label maxVertPerFace; // Private Member Functions //- Disallow default bitwise copy construct pyrMatcher(const pyrMatcher&); //- Disallow default bitwise assignment void operator=(const pyrMatcher&); public: // Constructors //- Construct null pyrMatcher(); //- Destructor ~pyrMatcher(); // Member Functions virtual label nVertPerCell() const { return vertPerCell; } virtual label nFacePerCell() const { return facePerCell; } virtual label nMaxVertPerFace() const { return maxVertPerFace; } virtual label faceHashValue() const; virtual bool faceSizeMatch(const faceList&, const labelList&) const; virtual bool matchShape ( const bool checkOnly, const faceList& faces, const labelList& faceOwner, const label celli, const labelList& myFaces ); virtual bool isA(const primitiveMesh& mesh, const label celli); virtual bool isA(const faceList&); virtual bool matches ( const primitiveMesh& mesh, const label celli, cellShape& shape ); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //