In most boundary conditions, fvOptions etc. required and optional fields
to be looked-up from the objectRegistry are selected by setting the
keyword corresponding to the standard field name in the BC etc. to the
appropriate name in the objectRegistry. Usually a default is provided
with sets the field name to the keyword name, e.g. in the
totalPressureFvPatchScalarField the velocity is selected by setting the
keyword 'U' to the appropriate name which defaults to 'U':
Property | Description | Required | Default value
U | velocity field name | no | U
phi | flux field name | no | phi
.
.
.
However, in some BCs and functionObjects and many fvOptions another
convention is used in which the field name keyword is appended by 'Name'
e.g.
Property | Description | Required | Default value
pName | pressure field name | no | p
UName | velocity field name | no | U
This difference in convention is unnecessary and confusing, hinders code
and dictionary reuse and complicates code maintenance. In this commit
the appended 'Name' is removed from the field selection keywords
standardizing OpenFOAM on the first convention above.
inline Foam::vector Foam::septernion::transformPoint(const vector& v) const
{
return r().transform(v - t());
}
Now there is a 1:1 correspondence between septernion and
spatialTransform and a septernion constructor from spatialTransform
provided.
Additionally "septernion::transform" has been renamed
"septernion::transformPoint" to clarify that it transforms coordinate
points rather than displacements or other relative vectors.
The particular rotation sequence is specified via the enumeration:
//- Euler-angle rotation sequence
enum rotationSequence
{
ZYX, ZYZ, ZXY, ZXZ, YXZ, YXY, YZX, YZY, XYZ, XYX, XZY, XZX
};
and provided as an argument to the constructor from Euler-angles
//- Construct a quaternion given the three Euler angles:
inline quaternion
(
const rotationSequence rs,
const vector& angles
);
and conversion to Euler-angles:
//- Return a vector of euler angles corresponding to the
// specified rotation sequence
inline vector eulerAngles(const rotationSequence rs) const;
Function1 is an abstract base-class of run-time selectable unary
functions which may be composed of other Function1's allowing the user
to specify complex functions of a single scalar variable, e.g. time.
The implementations need not be a simple or continuous functions;
interpolated tables and polynomials are also supported. In fact form of
mapping between a single scalar input and a single primitive type output
is supportable.
The primary application of Function1 is in time-varying boundary
conditions, it also used for other functions of time, e.g. injected mass
is spray simulations but is not limited to functions of time.