OpenFOAM-2.4.x/applications/utilities/mesh/conversion/fluentMeshToFoam
2014-04-22 14:46:27 +01:00
..
Make Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00
cellShapeRecognition.H Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00
create3DCellShape.C Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00
extrudedQuadCellShape.C Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00
extrudedTriangleCellShape.C Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00
fluentMeshToFoam.L BUG: fluentMeshToFoam: correct sets addressing 2014-04-22 14:46:27 +01:00
README.txt Initial commit for version 2.3.x 2014-02-17 16:00:08 +00:00

Notes for fluentMeshToFoam with zone preservation
#################################################

1. New option added:
    - writeSets:
    Writes all Fluent boundaries faceSets preserving Fluent names
    Writes all Fluent regions to cellSets preserving Fluent names
    lines: 1375 - 1393 & 1673 - 1741
    sets are useful for post-processing using foamToVTK with the "-faceSet
    <name>" and "-cellSet <name>" options.

    - writeZones:
    Writes all regions to cellZones preserving Fluent names
    Writes all region internal face to faceZones preserving Fluent names
    lines: 1545 - 1667
    Zones are usefull for porous media and MRF calculations

2. Zone Access
    - Zones are simple lists of label lists that can be accessed from polyMesh
    with the cellZones(), faceZones() and pointZones() member functions

    - Example (Members from polyMesh.H and ZoneMesh.H):
    const labelList& thisCellZone = mesh.cellZones()["thisZoneName"];

    - Zone integrity is preserved during mesh modification and decompomposition.

    - Once created via addZones, zones allow modification through non-const
    access

3. Fluent boundary types.
    - All internal and baffle elements are ignored during conversion

    - Boundary faces labelled as internal (i.e. interior, interface, internal,
    solid, fan, radiator, porous-jump) but that are in fact external boundaries
    will be added to a default wall boundary.