movingWallVelocityFvPatchVectorField: Update U at the wall only if the mesh is 'moving' rather than 'changing'.
Resolves bug-report http://www.openfoam.org/mantisbt/view.php?id=1305
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1 changed files with 2 additions and 2 deletions
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@ -2,7 +2,7 @@
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========= |
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation
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\\/ M anipulation |
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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License
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License
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@ -107,7 +107,7 @@ void Foam::movingWallVelocityFvPatchVectorField::updateCoeffs()
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const fvMesh& mesh = dimensionedInternalField().mesh();
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const fvMesh& mesh = dimensionedInternalField().mesh();
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if (mesh.changing())
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if (mesh.moving())
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{
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{
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const fvPatch& p = patch();
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const fvPatch& p = patch();
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const polyPatch& pp = p.patch();
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const polyPatch& pp = p.patch();
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